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Billy Mitchell indecente culiao fresco 'e raja mitómano nivel Sobras
Cachureando Yify encontré algunos:
The King of Arcades (2014)
Follow the rise and fall of the King of Arcades as one man pursues his dream against all odds.
Insert Coin (2020)
The oral history of a team of geeks and misfits in the back of a Chicago factory creating the biggest video games (Mortal Kombat, NBA JAM, and others) of all time.
Nintendo Quest (2015)
In this all-encompassing documentary on Nintendo, gaming enthusiast Jay Bartlett hits the open road with best friend Rob McCallum in hopes of buying the 678 official retail-licensed Nintendo games for the Nintendo Entertainment System (1985) in 30 days with no online purchases. Along the way Jay and Rob will discuss Nintendo history, landmark games, box art, music, graphics, game play and more.
The Power of Glove (2017)
1989. In an era of Nintendo-mania, toymaker giant Mattel unleashes a bold technological experiment to an eager public. The POWER GLOVE: the first video game controller that allows players to operate Nintendo games with intuitive hand gestures. Despite immense hype surrounding its release, the product is a critical failure, disappointing thousands of children with its subpar gameplay. More than two decades later, however, dedicated fans continue to repurpose the Power Glove for art pieces, hacking projects, electronic music, and more. For the first time ever: the story behind the world's most notorious video game controller.
Easy to Learn, Hard to Master: The Fate of Atari (2017)
Before Google, Yahoo and even Apple, before the Silicon Valley cliché of informal dress code, skateboards running the corridors and wild creativity became commonplace, one company embodied the digital economy lifestyle and business style: the one firm coming out of the Age of Aquarius was Atari. The story of Atari is two-thirds the story of Nolan Bushnell, founder and visionary, and one-third the first and probably biggest boom and bust of the new economy some 20 years before the new economy even existed. Atari was showing that technology is cool, way before the personal computer revolution took place and they were reaching out to an ever-growing audience with something that is still cool today: video games. Atari literally introduced the digital world to the mass consciousness. Nolan Bushnell and Atari have a huge collection of firsts: the first successful video game company, the first coin-op video game ever, the first general purpose console to win the market, the first marriage between video games and movie industry in the history of entertainment, the fastest growing company in history, the biggest industry crash ever, the weirdest anecdotes in Silicon Valley, the coolest brand on the planet... Atari is a story to be told for two main reasons: it is pure fun and it is impressively educational. Going through the ups and downs of Atari's ride, one can learn when and how our relationship with the digital world was born (ahead of Apple, Commodore, Microsoft and even the Homebrew Computer Club), how the 100 billion dollars a year video game industry was born, what to do to make your idea successful, what to do to screw it all up, whether to sell your baby to a giant major or not, what not to do to preserve your market from crashing and many others interesting topics. —Junk Food Films
Cachureando Yify encontré algunos:
The King of Arcades (2014)
Follow the rise and fall of the King of Arcades as one man pursues his dream against all odds.
Insert Coin (2020)
The oral history of a team of geeks and misfits in the back of a Chicago factory creating the biggest video games (Mortal Kombat, NBA JAM, and others) of all time.
Nintendo Quest (2015)
In this all-encompassing documentary on Nintendo, gaming enthusiast Jay Bartlett hits the open road with best friend Rob McCallum in hopes of buying the 678 official retail-licensed Nintendo games for the Nintendo Entertainment System (1985) in 30 days with no online purchases. Along the way Jay and Rob will discuss Nintendo history, landmark games, box art, music, graphics, game play and more.
The Power of Glove (2017)
1989. In an era of Nintendo-mania, toymaker giant Mattel unleashes a bold technological experiment to an eager public. The POWER GLOVE: the first video game controller that allows players to operate Nintendo games with intuitive hand gestures. Despite immense hype surrounding its release, the product is a critical failure, disappointing thousands of children with its subpar gameplay. More than two decades later, however, dedicated fans continue to repurpose the Power Glove for art pieces, hacking projects, electronic music, and more. For the first time ever: the story behind the world's most notorious video game controller.
Easy to Learn, Hard to Master: The Fate of Atari (2017)
Before Google, Yahoo and even Apple, before the Silicon Valley cliché of informal dress code, skateboards running the corridors and wild creativity became commonplace, one company embodied the digital economy lifestyle and business style: the one firm coming out of the Age of Aquarius was Atari. The story of Atari is two-thirds the story of Nolan Bushnell, founder and visionary, and one-third the first and probably biggest boom and bust of the new economy some 20 years before the new economy even existed. Atari was showing that technology is cool, way before the personal computer revolution took place and they were reaching out to an ever-growing audience with something that is still cool today: video games. Atari literally introduced the digital world to the mass consciousness. Nolan Bushnell and Atari have a huge collection of firsts: the first successful video game company, the first coin-op video game ever, the first general purpose console to win the market, the first marriage between video games and movie industry in the history of entertainment, the fastest growing company in history, the biggest industry crash ever, the weirdest anecdotes in Silicon Valley, the coolest brand on the planet... Atari is a story to be told for two main reasons: it is pure fun and it is impressively educational. Going through the ups and downs of Atari's ride, one can learn when and how our relationship with the digital world was born (ahead of Apple, Commodore, Microsoft and even the Homebrew Computer Club), how the 100 billion dollars a year video game industry was born, what to do to make your idea successful, what to do to screw it all up, whether to sell your baby to a giant major or not, what not to do to preserve your market from crashing and many others interesting topics. —Junk Food Films
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