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Peleas de ñoños... AQUI v2.0

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Vienen incluidos con el servicio... Llegan sin que nadie los llame ni los requiera...nadie paga los pocos dólares que cuesta el plus para jugar hotline miami ni los otros... son prácticamente gratis con el servicio :hands:

pero igual los bajay y juegas... no se que tanto webiay


me acorde que en agosto tb presentaron un juego hecho por el team17 (mismo que los worms) ultra retro :lol2:




a todo esto

:idolo: http://www.rdio.com/artist/Gareth_Coker/album/Ori_and_the_Blind_Forest_(Original_Soundtrack)/ salio el OST y me recuerda hasta etapas del DKC
 
Reviews de Cities Skylies(sucesor espiritual de simcity):

IGN Review

8.5/10

Cities: Skylines is all about building huge, bustling cities, but they don't need us save to them from disaster.

Game Informer Review

8.75/10

Through deep and rewarding gameplay, Colossal Order’s new simulation fills the increasingly noticeable void in the genre. Where others have failed, Cities: Skyline excels and delivers the new gold standard of modern city-builders.

PC Gamer Review:

86/100

My cities, even the poorly planned ones that wound up filled with horrific traffic jams and uncollected corpses, were all fun to build, and I learned enough from each to make my next city better. For those who find building a city to Megalopolis status just a little too easy—and I think it is—there's a 'hard mode' included to increase the challenge. Conversely, for those who want completely unrestrained construction, there are modes for an unlimited bank account and the unlocking of all buildings at the start. Due to the map and asset editor, I suspect the Steam Workshop will quickly fill with custom creations. It ran very smoothly on my GeForce GTX 960, even when zipping and zooming the camera around in my biggest city. Top it off with Cities: Skylines' reasonable price, and I suspect no matter what your interest in city building, casual or intense, you'll find a lot here to like.

PC World Review

4/5

Cities: Skylines somehow lives up to the unfair expectations heaped upon it, presenting one of the best city builders in years.

The Escapist Review:

5/5

Cities: Skylines Review - The Best City Builder in a Decade. Those with even a passing interest in management simulators and city builders owe themselves a few dozen hours with this game.

Gaming Nexus Review:

9.5/10

Cities: Skylines brings the city building genre back after its near demise from other series' flawed game releases. The inclusion of large game maps, natural resources management, addictive progression system, and all of it running at a near-flawless technical performance make Cities: Skylines the new standard in city building games.

Gamewatcher Review:
8.5/10

It’s a sign that Colossal Order cottons on to the reason people like these city-building games; they want freedom, not restriction, streamlined, easy to use systems, not needless complexity. In that sense, Cities: Skylines is a resounding success. In summary - here’s the city-builder you’ve been waiting for. Enjoy.
 
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Reviews de Hotline Miami 2:

IGN: 8.8/10
Sprawling in both story and level design, Hotline Miami 2: Wrong Number is a more fleshed out, ambitious follow-up to its 2012 predecessor.

Polygon: 8.5/10
Hotline Miami 2 may look like its predecessor, but it’s a completely different beast. The original was a drug; a pulsating, hypnotic thing. Hotline Miami 2 consciously makes it slightly harder to get lost in that flow, but trades that trance for a story that I’m still rapturously unpacking. It gives you the tools and freedom you need to execute unbelievable killing combos, and then gives you ample time to consider the consequences.

Videogamer: 7/10
Hotline Miami 2 improves upon its predecessor in a way that is pleasing, but non-essential. And to get there, it undercut the one thing that made the original great. Hotline Miami was nasty, brutish, and short. Hotline Miami 2, sadly, is not.

Destructoid: 9/10
Hotline Miami 2: Wrong Number is more of the same, but that's not a bad thing if that's all you want out of it. After beating the sequel I was immediately inspired to go back and play the original, which in turn inspired me to start playing Wrong Number again. Between the level editor and the iron-clad gameplay, I'll be enjoying this franchise for years to come.

Eurogamer: Recommended
Hotline Miami 2 leaves me conflicted. There's lots to love here, but the structure makes it difficult to explore and exploit. It's still an absolute riot to play, and the urge to press on remains compulsive, despite the narrative hi-jinx. Its failings are never enough to truly spoil things - Hotline Miami 2 is definitely to be recommended. It's the sequel that everyone expected, perhaps. But I'm not sure it's the sequel the original truly deserved.
GameSpot 9/10

GameInformer 8.5


Reviews de Ori and the Blind Forest:

Kotaku - YES
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Gamespot - 9/10
It's important, however, not to mistake Ori and the Blind Forest for being simply beautiful. It certainly is--but it is also unceasingly clever. It consistently surprises you with new tricks: gravitational divergences, new ways to move through its spaces, and carefully designed levels that require you to think quickly and respond. It is not as snappy as, say, a typical Mario platformer, seeking instead a broader gameplay arc stretching across a single, interconnected world. It's a superb and thematically consistent approach that allows Ori and the Blind Forest to build joy on a bed of heartache, adding a new layer of mechanical complexity with each ray of hope.

Polygon - 9/10
Ori and the Blind Forest is a rare realization of fantastic design and production values in a space where I wasn't expecting to find it, displaying a spectacular level of confidence in what it is and what it does. And here's where we come back to wishing I hadn't reviewed it as quickly as I had to. It's a game that provides so much to explore and appreciate, and I would have liked to have taken just a little more time than I was able.

IGN - 8.5/10
Bigger and tougher than it looks, Ori and the Blind Forest is a beautifully realized, brilliantly designed, and at times brutally difficult sylvan Metroidvania-style platformer with enough charm to leave a lasting impression. It's often frustrating and sometimes confusing, but its spectacular platforming, memorable world, and engrossing story wash those concerns away.

GameInformer - 9.5/10
Ori and the Blind Forest is one of the best games of the year, and should be a no-brainer for anyone looking for an exciting new adventure to dive into. That said, it comes with a warning: Expect to be humbled by its difficulty. Death comes quickly. Over and over, you’re going to watch an adorable little creature perish because you had a moment of indecision or your skills failed you. Again, nothing about this experience feels unfair. Some of the long scripted sequences are enormously challenging – to the point that you’ll likely repeat every swear word that you know.

Destructoid - 9.5/10
Every so often I come across a game that just makes me smile. I mean, I play videogames almost daily because I have fun doing it, but certain titles have me grinning from ear to ear the entire journey for a myriad of different reasons. Ori and the Blind Forest is one of those games. It's just plain enjoyable from start to finish, and doesn't waste your time.

GamesRadar - 4/5
Equal parts charm and challenge, Ori and the Blind Forest makes some harsh demands but pays off with its stellar presentation. Its atmosphere is phenomenal, with the kind of universal appeal that's rarely found in games - from the way the backgrounds feel like living environments, to the uplifting music and touching cinematic moments. Completing Ori's six-to-nine-hour journey will certainly leave you feeling warm, fuzzy, and accomplished - just be ready to dig in for some particularly trying segments.

US Gamer - 4/5
While it stumbles over its own ambition far more than it should, Ori and the Blind Forest bursts with both detail and passion. At times it's less a game you play than one you force your way through despite your better judgment, but the parts where it all works together make it worth the pain. And wow, does it look good.

GameSided - 9/10
Ori and the Blind Forest, even in its early 2015 release, is already a strong game of the year candidate. Exquisite is its composition, as the hot-cold pacing of exciting platforming action mixed with thought-enticing puzzles and exploration is a sought after quality. Small blemishes in replayability and rare framerate dips should not overshadow the bigger picture, as players can expect to be fully immersed in a somber, yet enrapturing world full of wonder.

VentureBeat - 9.5/10
I loved every second of Ori and the Blind Forest. It’s as fun as it is pretty, which is an incredible achievement when its one of the most gorgeous games I’ve ever seen. If you’ve ever enjoyed a 2D sidescroller, you’ll definitely appreciate what developer Moon Studios has done here. If you’re a fan of Metroidvania-style games, you’ll find an experience that easily joins the ranks of Super Metroid and Symphony of the Night.

DigitalChumps - 7/10
Ori and the Blind Forest imparts a beautiful and intricate framework of the platforming and progression that came to define latter day Castlevania and Metroid titles, but it can't muster the same technical and design prowess to fuel its own ideas. This leaves Ori as an adequate model of its revered genre, just short of the execution and innovation that could have made it exemplary.


 
me hice con el the order 1886...

en tema tecnico la wea no tiene rival... la cagó...
 
Tomb Raider edicion definitva para juan a 14 dolares... valdra la pena?
 
Osea me referia por el precio mas que nada... como el de xbox 360 lo regalan. Puede que en un tiempo mas tambien lo regalen en one.
 
Tomb raider dentro de lo malo que tiene (historia y narrativa bastante infumable) es un buen juego y bastante entretenido, pero el remaster tiene varias cosas cuestionables y una de ellas es el cambio de cara que le hicieron a Lara, cambio muy a peor y totalmente innecesario.

Yo la recomiendo solo si no tienes otra opción o si no has jugado al original, la versión de PC me sigue pareciendo la mejor por esto mismo.

jwqihd_TombRaiderConsoleCompareThumb.jpg
 
Última edición:
Tomb raider dentro de lo malo que tiene (historia y narrativa bastante infumable) es un buen juego y bastante entretenido, pero el remaster tiene varias cosas cuestionables y una de ellas es el cambio de cara que le hicieron a Lara, cambio muy a peor y totalmente innecesario.

Yo la recomiendo solo si no tienes otra opción o si no has jugado al original, la versión de PC me sigue pareciendo la mejor por esto mismo.

jwqihd_TombRaiderConsoleCompareThumb.jpg

Ctm, que le hicieron a Larita!!!!!! :ohno: :ohno: :ohno:

En Ps4 tiene el mismo caracho?
 
Ctm, que le hicieron a Larita!!!!!! :ohno: :ohno: :ohno:

En Ps4 tiene el mismo caracho?

Si, en PS4 tiene el mismo caracho, tengo entendido que la única diferencia entre las versiones de Sony 4 y Juan es que una va a 1080 y la otra a 900p.

Incluso y pese a que Rise Of Tomb Raider parece ser que se desarrolla unos años despues, Lara se sigue asemejando mucho mas a la original que el remaster, sinceramente, no se que estaban pensando cuando le cambiaron la cara.

rise-of-the-tomb-raider-6.jpg


rise_of_the_tomb_raider_february_07.jpg
 
Osea que oficialmente, en 2 años de vida y durante este 2015, PS4 va a tener solo 2 exclusivos que valgan la pena... asumiendo que el que sale a finales de este mes, salga bien, por que el primero fue un desastre en su lanzamiento y demoraron meses en arreglarlo.

Interesante.

No me molestan estos atrasos
prefiero que se demoren y entreguen algo bueno
nos hemos llenado de basura en los ultimos tiempos
 
Osea que oficialmente, en 2 años de vida y durante este 2015, PS4 va a tener solo 2 exclusivos que valgan la pena... asumiendo que el que sale a finales de este mes, salga bien, por que el primero fue un desastre en su lanzamiento y demoraron meses en arreglarlo.

Interesante.

y los retrasos ni siquiera son para mejor en este caso

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"the following trailer was captured directly from a playstation 4"
:risa:

debe haber sido un PC de nombre "playstation 4" :risapaquete:
 
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